

Usually with an effect that can influrence the outcome of that battle or has negative effects on the opponent.

Battle Trap - Cards (usually Trap Cards) that can only be activated during the Battle Phase or Damage Step.Ban - The act of forbidding a card from being used.For example, the player uses a searcher card to lure out " Ash Blossom & Joyous Spring" while they already have a combo starter or another searcher in their hand. Bait / Baiting - Using certain cards to force the opponent into responding with card effects (typically with hand traps or negation effects) in order to reduce the interruption risks.For example "8-Axis" is a deck focused on summoning Level 8 Monsters to summon Rank 8 Monsters. Axis - Deck types that primarily focus on summoning monsters with the same Level and utilizing generic Xyz Monster of that Rank for their main plays.Cycling - Cards that allow the player to increase their hand size by the same number of cards they use to do so (i.e.For example, " Smashing Ground" is a 1 for 1, " Icarus Attack" is a 2 for 2, " Reinforcement of the Army" is a 1 for 1, and " Cynet Mining" is a 2 for 1. X for X - The amount of card advantage removed and gained during the resolution card effect, usually including the card being played itself as a "-1" in the exchange.Cards that affect this may be described in terms of this: for instance, " Pot of Greed", which costs itself and adds two cards to the player's hand for a net gain of one card, is a "+1", and " Raigeki Break", which costs itself and a card from the hand while destroying an opponent's card, is a "-1."
#HEROIC MAGIC MIRROR MILL PLUS#
Plus / Minus - Increasing or decreasing the number of cards in one's own hand/field, relative to the opponent.Field advantage - Having more cards or monsters on your field than your opponent.Hand advantage - Having more cards in your hand than your opponent.Advantage - A general term for the gain or loss of cards currently in play.For example, " Malefic World" ( Unlimited) can be activated directly from the Deck with " Malefic Territory" (Unlimited), and also added to the hand with " Terraforming" ( Limited) and " Metaverse" (Unlimited) should a player run the maximum amount of these in their Deck, "Malefic World" becomes a 10-of card. This can be extended to any number, depending on how many effects can interact with that card this way.

